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地心游記英文

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A. 電影《地心游記》的英文簡介

Journey to the Center of the Earth

There are many myths and legends attendant to a belief by some through the centuries that the earth contains a natural hollow at its center, and that in this hollow exists another world domain, populated with human or human-like beings living in a Utopian fashion. The vision of the legendary "Shamballah" is one such version of this concept. It was widely publicized through esoteric circles in the past that Admiral Byrd briefly flew into the rim of the inner earth portal at the South Pole in the early part of the 20th century. It was said that he filmed what he saw from the aircraft...a lush vegetation with what appeared to be mammoths grazing on the flora. This silent and very primitive film was shown in theaters around the United States for a short period before the U.S. government put a stop to it. A few people who saw the film at that time were interviewed in the 1950's before their deaths. Whether or not all this actually happened, I do not know.

A little over 30 years ago I began to have my own experiences with the inner earth...or so I believed (and still do). I experienced vivid "tours" of the Interior in my mind, which certainly could have been imagination. However, at the same time I was also receiving cosmic sciences and other akashic information that was being validated in many different ways. Several scientists (two of whom had been protéées of Einstein) were quite interested in the science I was receiving. I mention this, as since the "inner earth" experiences were happening concurrent with my adventures in science, it would seem to lend some credibility to the former.

B. 電影《地心游記》的英文簡介

Journey to the Center of the Earth There are many myths and legends attendant to a belief by some through the centuries that the earth contains a natural hollow at its center, and that in this hollow exists another world domain, populated with human or human-like beings living in a Utopian fashion. The vision of the legendary "Shamballah" is one such version of this concept. It was widely publicized through esoteric circles in the past that Admiral Byrd briefly flew into the rim of the inner earth portal at the South Pole in the early part of the 20th century. It was said that he filmed what he saw from the aircraft...a lush vegetation with what appeared to be mammoths grazing on the flora. This silent and very primitive film was shown in theaters around the United States for a short period before the U.S. government put a stop to it. A few people who saw the film at that time were interviewed in the 1950's before their deaths. Whether or not all this actually happened, I do not know. A little over 30 years ago I began to have my own experiences with the inner earth...or so I believed (and still do). I experienced vivid "tours" of the Interior in my mind, which certainly could have been imagination. However, at the same time I was also receiving cosmic sciences and other akashic information that was being validated in many different ways. Several scientists (two of whom had been protéées of Einstein) were quite interested in the science I was receiving. I mention this, as since the "inner earth" experiences were happening concurrent with my adventures in science, it would seem to lend some credibility to the former.

C. 急求地心游記英文txt

地心游記英文pdf

http://ishare.iask.sina.com.cn/f/19426131.html

《地心游記》版.txt 英文版權

http://vdisk.weibo.com/s/pi9IW

D. 求:地心游記英文版txt

我來吧,這是教學版,已發到樓主郵箱,請查收~專
英文E-book請到這屬個網站:http://www.opendb.net/ebook/journey-to-the-center-of-the-earth/792/read#list

E. 急求電影《地心游記》英文版觀後感!!!

1
Remove a star from the rating if you take this Journey without wearing 3-D glasses. That's where the real fun comes in. Otherwise you have a family-friendly retelling of Jules Verne's 1864 novel (best remembered is the 1959 movie with an overqualified James Mason, a shirtless Pat Boone and a gorgeous Arlene Dahl) in a romp that is lazily content to connect the dots instead of breaking new ground. Brendan Fraser is Indiana Jones stalwart and goofily charming as Trevor Anderson, a science prof who retraces the steps of his brother, who died searching for the center of the earth. With his 13-year-old nephew (Josh Hutcherson) in tow, along with a Icelandic babe (Anita Briem) in the role of guide, Trevor finds his way by carrying a of the book Verne wrote 144 years ago (score one for literary merit). In 2-D, it's all achingly familiar. In 3-D, the story comes alive, despite the tacky sets and gimmicks. Put on those glasses and you get toothpaste spat in your face, a T-Rex breathing up your nostrils, and what may be the longest fall in movie history. I don't know if 3-D could improve all movies (nothing could make The Love Guru funny) but it sure works here.

2
What makes for a successful family film? Is it memorable characters, a wealth of emotion and a unique premise? Or is it simply putting enough action on screen to make sure the alts don't get bored and the kiddies don't fall asleep? Journey to the Center of the Earth, which opens today in theaters everywhere, banks on the latter. The 92-minute film moves at a brisk pace, barely stopping for exposition as the characters hustle through a variety of different adventures thousands of miles beneath the Earth's surface. The 3-D element and B-list cast only add to the theme park feel of the entire enterprise, but that's not necessarily a bad thing. Journey to the Center of the Earth may not be concerned with a deep story and intriguing character development, but it's quite the ride nonetheless.

Instead of taking its story from the novel by Jules Verne, this latest film adaptation weaves the book into the plot in a more interesting way. Trevor (Brendan Fraser) is a geeky scientist whose brother disappeared years ago while trying to find a route to the center of the Earth. When he finds a of Verne's novel that also contains his brother's notes, he realizes that the famed author may have been writing fact instead of fiction. Determined to find a volcanic tube that leads to the planet's core, Trevor takes his nephew Sean (Josh Hutcherson) to Iceland, where they team up with a gorgeous guide named Hannah (Anita Briem). After a long fall sends them plummeting below the Earth's surface, the trio find a land that contains a beautiful ocean, magnetic rocks, man-eating plants, an angry Tyrannosaurus Rex, and other strange wonders.

Much like last year's Beowulf, the best reason to see Journey to the Center of the Earth is to experience the 3-D. The film is being released in the format on about 1,500 screens, and it's definitely worth seeking out a theater that's equipped with the technology. After the brief setup the film is jam-packed with CGI, and the experience is much more effective when birds, yo-yos, flashlights and monsters are flying out of the screen. The format works perfectly for this type of film, which is more concerned with providing a thrill ride anything of substance.

With visual effects whiz Eric Brevig making his feature directorial debut, it's no surprise that the CGI is impressive. Where the movie falters is with its story and characters, which are about two dimensions short of being in 3-D. The script devolves into a series of action set-pieces after the first twenty minutes, only stopping for brief moments thereafter to develop an afterthought of a romance and to deal with the mystery of Trevor's missing brother. Brevig keeps things moving a bit too quickly, and the result is a movie that has all the weight of cotton candy.

While the film offers little to chew on, there's no denying that some of the adventurous antics on screen are tons of fun. A dangerous mine car ride straight out of Indiana Jones and the Temple of Doom provides some excitement, as does a scene where Trevor and Sean try to out run a T-Rex. However, the best sequence in the movie involves Sean jumping across a series of floating magnetic rocks that are suspended in mid-air. Though similar to moments in hundreds of video games, the director manages to elicit giddy thrills with the high-flying stunts. With each of these set-pieces coming one after the other and numerous things jumping at you from the screen, it's impossible to get bored ring the film's short running time.

The performances are perfectly serviceable considering that the characters have no depth. Fraser has made a career out of mugging while fleeing CGI monstrosities, and he acquits himself well here. Hutcherson is a stand out as the slightly troubled, awestruck teen, and he makes sure his character never falls into the trap of being shrill and annoying. They make a believable team, though Anita Briem barely registers as the supposedly feisty Hannah. She's the one actor in the film who can't breathe additional life into her cardboard character.

If you see Journey to the Center of the Earth in 3-D, it makes for an entertaining romp that will enthrall kids and won't leave alts feeling insulted. It may be a piece of completely forgettable fluff, but at least it provides some fleeting thrills before the end credits roll.

3
Characters wave tape measures at the screen for no reason other than to make an audience bob and weave. Goofy Brendan Fraser spits toothpaste in our general direction. Fanged fish leap into our virtual laps. When a yo-yo springs from Josh Hutcherson's hands, we jump in our seats.

It's recommended you journey to a theater with 3-D capabilities if you're taking the family to see Journey. Though available everywhere in the standard, everyday, two-dimensional presentation (read: flat as a board and about as interesting), Journey makes excellent use of modern 3-D technology and actually harkens back to campy science-fiction of the 1950s.

Geologist Trevor Anderson (Fraser) and his nephew Sean (Hutcherson) follow clues left in a tattered of Jules Verne's novel Journey to the Center of the Earth that they hope will lead them to Sean's missing father, Max (Jean Michael Pare). Their mission transports them to Iceland, where adorable mountain climber Hannah (Anita Briem) pilots them to a volcanic tube that carries them... well, you've read the title, so you get the idea.

Journey makes about as much sense as a National Treasure film and moves as rapidly. For a film that gleefully apes Steven Spielberg -- with rampaging dinosaurs, hurtling mine cars, and a distracting father-son complex -- Journey actually equals this summer's Indiana Jones sequel on the assembly line of escalating dangers.

The rattling calamity is obvious, sure, but surprisingly effective. On normal screens, though, Journey will lose its added visual dimension (pun intended), and subtract most of its fun.

4
Like any conscientious movie critic, I do what I can to avoid clichés, and since I am only human I don』t always succeed. But I have long vowed never to stoop to what I regard as the lowest kind of hackery, which is to describe a motion picture as a thrill ride, a heckofa ride or any other kind of ride.

So what am I supposed to do about 「Journey to the Center of the Earth,」 a new movie that shares its name with a beloved Jules Verne novel, copies of which occasionally appear on screen? On their way to the titular destination, the three main characters — a geologist (Brendan Fraser), his young nephew (Josh Hutcherson) and an Icelandic mountain guide (Anita Briem) — speed down steeply inclined tracks in wheeled cars, rather like a roller coaster. A bit later, as they fly through the subterranean air, one of them predicts that they will descend into something 「just like a water slide.」 Near the end, after they have parasailed, fled from beasts and surfed on magnetic rocks, they whiz down a green hillside on a sled improvised from the jawbone of a dinosaur. If this movie is not a ride, then what is it?

One thing it may not be, quite, is a movie. The 3-D technology, which you experience (in the theaters where it』s available) through spiffy gray-tinted glasses, does provide a few 「Wow!,」 「Eww!」 and 「Yikes!」 moments, though the most impressive of them are also the least spectacular, as when Mr. Hutcherson swings a yo-yo or Mr. Fraser, after brushing his teeth, spits into the sink. Otherwise the effect messes with your ability to see clearly what is in the frame, so that the actors look like cutouts arranged in a snow globe.

Not that they have much dimension to work with, since the script, by Michael Weiss, Jennifer Flackett and Mark Levin, is as functional as the direction, by Eric Brevig, is fussy. The geologist, whose brother vanished trying to prove his Vernean hypothesis, takes the brother』s adolescent son to Iceland, where they meet the mountain guide, whose father also vanished into the center of the Earth. A lot of scientifically preposterous, mildly diverting stuff happens down there, and then, just like that, the ride is over.

5

For decades theme parks have made attractions out of 3D movies-- Universal's Terminator 3D, or MGM's Muppets 3D-- so it makes sense that the first big live-action 3D movie of the current 3D craze feels like a theme park attraction. The journey of Journey to the Center of the Earth 3D feels like a visit to Frontierland, with boat rides, mine carts, and one heck of a log flume. Experiencing it all in glorious 3D ups the ante-- it'll be a brave 8-year-old who never finds his palms sweating.

Journey 3D is predictable, cheesy and not even a little edgy, but it's also as much fun as you're likely to have in a PG movie this summer. A retelling of Jules Verne's original story that takes the 19th-century novel as fact, the movie is a dream come true for anyone who's every imagined stepping through the wardrobe or riding the Hogwarts Express. If the lead characters are a little bland and unoriginal, it's all the better for us to put ourselves in their spelunking shoes.

Brendan Fraser stars, however improbably, as geology professor Trevor. His brother Max disappeared years earlier while researching "volcanic tubes," essentially express lanes to the center of the earth. Trevor has continued Max's research and is in danger of losing his department as a result, but ring one fateful weekend visit from Max's son Sean (Josh Hutcherson), the numbers of his research align and inspire Trevor to embark again on Max's old expedition. Along the way Trevor and Sean meet up with an old scientist's daughter in Iceland (Anita Briem), and the three trek up a mountain to find one of Trevor's geologic sensors. But, of course, it's only a few wrong steps before the journey heads way, way down below.

Over the course of the intra-terrestrial adventure, there's some uncle-nephew bonding and a rote romance. But it's all reasonably interspersed among thrilling scenes of action, the better ones including jumping, flesh-eating shark that attack a raft, a rickety mine cart/roller coaster, and a T-Rex that, for whatever reason, lives happily in the earth's molten core. Each of the scenes make copious use of CGI, but with the 3D glasses and the highly unrealistic setting, it's not as egregious as it was in, say, the newest Indiana Jones.

And the 3D is used for all kinds of fun gags, like a yo-yo flying at the audience's face, or fish snapping their teeth seemingly inches away. But it also effectively draws the audience into the story in a way a normal movie this predictable couldn't manage. Moments that might otherwise be groan-incing become much-needed comfort or comic relief for an audience that's as close to part of the action as they can get.

The chef flaw of Journey 3D is in how long it takes to get going, and how much time is dedicated to nonsense science explanations of phenomena the audience is perfectly willing to accept as is. But luckily the science talk is abandoned as soon as the trio begins its journey, and the characters spend most of their time shouting things like "Watch out!" and "Find the geyser!"

You could accuse Journey of being crudely commercial, hitting all the audience-pleasing beats without too much creativity in the mix. But that would be denying the sheer pleasure of going through an experience with a predetermined ending-- like any given romantic comedy, or, say, a roller coaster. Strap on your 3D glasses, keep your hands and arms inside the seats, and enjoy the ride.

6
Families looking for something to while away summer could do a lot worse than make this particular trip to the earth's core. It's the latest of many versions of Jules Verne's evergreen action yarn.

Everyone from Pat Boone in 1959 to odd comic Emo Philips thirty years later have made the trip… but this one is "the first live-action, narrative motion picture to be shot in digital 3D."

What that basically means is that you get everything from a cockroach's feelers waving over an audience of squealing ankle biters to a foul-fanged piranha leaping over their cking heads. It's great.

Brendan Fraser - an actor seldom out of khaki - is the amiable college geophysicist who follows in the footsteps of his missing explorer brother…and finds himself tumbling down a volcanic tube in Iceland.

Joining him hurtling towards the earth』s core are his cocky nephew Sean (Bridge To Terabithia』s Hutcherson) and nubile mountain guide Hannah (Briem).

Miraculously landing safely with a big splash in a prehistoric pond, they find themselves in a surreal universe where mushrooms grow twenty feet tall, subterranean seas lap on sandy shores and dinosaurs are on the prowl despite having no apparent sources of food.

But let』s not get too pedantic. Just enjoy it for what it is – a Saturday morning pictures yarn with a bigger budget and a fancy 3D camera borrowed from James 「Titanic」 Cameron.

OK it』s a commercial template for a theme park ride…but it's also a thrillingly enjoyable action caper that makes joyous use of the clever-dick technology available to it.

First-time director Eric Brevig, who cut his teeth as a special effects supremo on Total Recall and Pearl Harbor, knows his craft and keeps the action simple and effective.

Highpoints include Sean gingerly hopping across a chasm on shifting stepping stones held in place by a magnetic force, a drooling T-Rex and the salty crossing of a ocean containing writhing serpents.

What helps is the likeable cast. Fraser is an affable old hand at this sort of thing, Hutcherson is one of the few American teens you don』t want to slap and Briern acquits herself well in her first major role.

It』s great, family fun. Go the journey.

7
A film that shares the same name with science fiction writer Jules Verne's book tries to share the same theme of his writing style. Verne wrote with inspiration as you actually thought what he wrote was real and NOT science fiction.

And that's what great movies are about. We enter a world and we believe everything that is happening.

So Journey to the Center of the Earth takes the name of the novel but doesn't take the books inspiration. For 90 minutes, I felt like I was on a amusement park ride that I wanted to get
off 15 minutes in. I like riding roller coasters with the best of them, but I get sick of them after the fourth time around. Sometimes lineups are good and blessings in disguise. It gives you time to talk about the last ride and prepare for the new one. Journey doesn't offer that, which is too bad.

I was given my 3D glasses and prepared myself for an interesting time. I know that this is really the future in film, especially in action films like these. But they are at their elementary steps in the process as they really don't seem to know yet what to do with 3D. Either it gets too busy or it's not busy enough. They haven't found that balance yet. Perhaps James Cameron's 3D Avator, coming out next summer will be the real start to movies to come. Journey to the Center of the Earth in 3D definitely isn't worth the extra price in admission. So please don't bother.

This is a film filled with cliche after cliche. It's actually offensive in a way as you can only take so much. There isn't much for special effects wizard turned director Eric Brevig to work with, but even his direction is as basic as you can get.

So it makes me wonder if they were paying too much attention on the 3D stuff than the actual direction and story. After all, Cameron has spent almost 3 years and going on Avator. The creative team of Journey of the Center of the Earth spent a faction of that time.

It's a new way to make a film, which I'm all for as we need some flare to the film watch experience. But the bottom line always is an entertaining story where they take you into their world and you're glad to follow them. Having a good story is the key before anything else and it seemed that they forgot that.
And I don't think we need to see anymore dinosaurs in movies anymore.

都是老美寫的

F. 地心游記電影中的句子翻譯成英文,

1)We finish this period of vertical landings, now we walked along the numerous tunnel on. Some of the shape of the earth by a force of nature, carving corrosion rock formation, will we step by step into the depths of the earth.
2)We only certainty is that is now have no possibility of back, because it was too late.
3)You find these is enough to you go down in history, can make you more than Darwin, like your father.

G. 地心游記 的英文翻譯

Journey to the Center of the Earth(英文簡介)

There are many myths and legends attendant to a belief by some through the centuries that the earth contains a natural hollow at its center, and that in this hollow exists another world domain, populated with human or human-like beings living in a Utopian fashion. The vision of the legendary "Shamballah" is one such version of this concept. It was widely publicized through esoteric circles in the past that Admiral Byrd briefly flew into the rim of the inner earth portal at the South Pole in the early part of the 20th century. It was said that he filmed what he saw from the aircraft...a lush vegetation with what appeared to be mammoths grazing on the flora. This silent and very primitive film was shown in theaters around the United States for a short period before the U.S. government put a stop to it. A few people who saw the film at that time were interviewed in the 1950's before their deaths. Whether or not all this actually happened, I do not know.

A little over 30 years ago I began to have my own experiences with the inner earth...or so I believed (and still do). I experienced vivid "tours" of the Interior in my mind, which certainly could have been imagination. However, at the same time I was also receiving cosmic sciences and other akashic information that was being validated in many different ways. Several scientists (two of whom had been protégées of Einstein) were quite interested in the science I was receiving. I mention this, as since the "inner earth" experiences were happening concurrent with my adventures in science, it would seem to lend some credibility to the former.

In 1980, I began a quarterly publication which I titled "The Source." It began as strictly on the inner earth, but after a few years expanded out from that, and in 1989, became "Temple Doors," which proceeded into 1999.

It is my desire with this inner earth addition to the "Earth Chronicles" section of SPIRIT MYTHOS, to introce my akashic perspective on the interior domain of this planet and its inhabitants. I stress (as I do with all of my work) that this is my perception...my personal insight into the akashic of the earth.

First, in order to understand what I am perceiving as "inner earth," I present the following. According to my insights, we are constantly moving through not only space but also time and dimension. When we pick up our fork or walk from the couch to the kitchen, we are changing our time and dimensional zones to some degree. This change for such a small movement is very, very little. Not being a mathematician, I am unable to give you the real fractions on it, but it is so minute as to effect only a slight adjustment in 1% of the rotation of an atom! However, as tiny as that might be, "little" can be powerful when it comes to shifting perception and thus reality. When we travel from New York to Cairo, we create a greater time and dimensional shift (and I am not addressing the change of established time zones). It is still minute, but it does affect our perceptions. I am sure you have noticed this in taking long-distance journeys, but perhaps thought it was only jet lag and adjusting to another cultural lifestyle around you. Certainly these are contributing factors, but according to my understanding, these additional factors are actually distracting you from the true impact the time / dimensional shift is having on your biological system. Astronauts experience this with even greater impact...especially in the days of the moon trips.

Now let us look at a journey to the inner hollow of this planet with the same perception. The north and south poles of the planet form a vortex portal to the Interior. However, this vortex is highly magnetic and warped at the poles of the earth, and not suited for a simple stroll through the door, so to speak. Markers by surface earth explorers have been placed at the "exact point" of "North" and "South" in these regions, proclaiming these points as the actual poles. Yet from my view of things, our whole planet...our whole UNIVERSE and ALL it's spheres are whorls of energy interacting in various rotations and alignments to form what we experience as "solid matter." In this context, the highly magnetic "poles" warp the energies of our planet along the central axis of the magnetic shell we choose to experience as "matter." When we walk on or fly over the magnetic poles of our planet we are really just going around the edges of the magnetic whorl / vortex. In order to ENTER it we must "catch the wave" just right, as Admiral Byrd may have inadvertently done in the early 20th century.

What happens if we do? Suppose you are flying in a plane near the lip of the vortex and you find a thread into the opening. Obviously the odds of doing this accidentally are slim, but apparently (if the Byrd story is true) not non-existent. What greets you...munching mastodons? Not necessarily. First of all, just moving inside the lip of the vortex does not place you into the hollow earth. At this very outer region of entry you would experience (as I believe Byrd might have done) a moving field of space / time through which you could see and experience either the past or the future of this planet. If you knew how to follow the space / time thread through the lip of the vortex (as do ultra and inner terrestrial merkabah / vehicles) you would eventually move through the warp zone and into the hollow earth. Here you would find a world that is still slightly removed dimensionally from our own, as it is not only a greater distance than from the couch to the kitchen, but it is also in a much denser and more active magnetic zone (or zones within zones), which amps the whole space / time / dimensional shift.

An interesting article on time anomolies on the Pravada website

There are other ways to reach the Interior...through caverns, leading to partially natural, partially man-made tunnels. Yet the same shift would take place for indivials making such a difficult journey. Without an inner earth guide, they would probably perish by cellular degeneration as they moved through erratic magnetic zones. I believe that with "help" there have been surface earth persons who have traveled this route to the Interior successfully in the past.

There are many cavern cities and communities "on the way down," yet when the Interior is reached, one is presented with a really incredibly beautiful and very diverse world. The dramatic diversity stems primarily from the various and strong magnetic anomalies caused by the interior "sun" at the inner world center, which contains a very specific pulsating magnetic field which effects the environment around it. This lends to the inner world the pseudo-qualities of the earth rotating around its solar sun. There are also quite a lot of differences as well. One may go 5 miles from a dense lush, tropical forest and arrive quite suddenly (almost like walking through a wall) inside a topsy-turvy vortex of ice crystal skies over a barren, perma-frosted desert.

Time /space / dimension is very loose in the Interior. There are regions that move so freely back and forth through time, they are not inhabited, except by those who specifically work with and in those "time-threading" zones.

In conclusion - and I stress this - physically traveling to into the inner earth as a goal in life is not something I wish to encourage. Being PRESENT in this world we live in is far more important. Being aware that many realms compose the ONE of earthly experience is my message with the whole of SPIRIT MYTHOS. This awareness may help indivials to realize that ALL these dimensions are also within them. There is no need to go outside the self to find what you are seeking. In fact I do not believe it can be found that way. Being in the present moment is where they all come together for each of us and for the world as a collective whole.

In creating this portion of the Spirit Mythos Earth Chronicles, I will be utilizing my digital art and perceptions to reveal this inner world through my akashic lens. I will continue to add to this section and post these updates on the Spirit Mythos Updates list.

H. 地心游記英文讀後感

Remove a star from the rating if you take this Journey without wearing 3-D glasses. That's where the real fun comes in. Otherwise you have a family-friendly retelling of Jules Verne's 1864 novel (best remembered is the 1959 movie with an overqualified James Mason, a shirtless Pat Boone and a gorgeous Arlene Dahl) in a romp that is lazily content to connect the dots instead of breaking new ground. Brendan Fraser is Indiana Jones stalwart and goofily charming as Trevor Anderson, a science prof who retraces the steps of his brother, who died searching for the center of the earth. With his 13-year-old nephew (Josh Hutcherson) in tow, along with a Icelandic babe (Anita Briem) in the role of guide, Trevor finds his way by carrying a of the book Verne wrote 144 years ago (score one for literary merit). In 2-D, it's all achingly familiar. In 3-D, the story comes alive, despite the tacky sets and gimmicks. Put on those glasses and you get toothpaste spat in your face, a T-Rex breathing up your nostrils, and what may be the longest fall in movie history. I don't know if 3-D could improve all movies (nothing could make The Love Guru funny) but it sure works here.

I. 求一篇關於地心游記2的英文梗概和影評

英文梗概:"Geocentric Adventure 2" story from Verne (French novelist, naturalist, science writer, one of the founders of modern science fiction) of another novel "mysterious island", tells the story of Sean's grandfather, the mysterious disappearance, Sean was forced to and her boyfriend go to an island to find him. "Geocentric Adventure 2" after the first set, 17 year old Sean Anderson received mysterious island group from the unknown password distress signal, [1] and hisstepfather Hank and rush into danger helicopter pilot Gabato and his strong and beautifuldaughter Kellani together to embark on a trip to the South pacific. They arrived at the final destination -- a scenery beautiful, there are all kinds of rare fowls and strange animals and Jinshan Volcano Island, in fact, the distress signal, is from Sean's grandfather Alexander, they want to take Alexander to escape the mysterious island......
影評: 閑來無事的時候就會找大片兒,猛片兒,覺得會刺激自己的片兒,或者有第一部、第二部做基礎的片兒,或者別人推薦的片兒去看。地心游記2屬於這樣的片子,因為1拍的很爽,又因為碟中諜4看的很刺激,所以決定換個口味,於是團了兩張票,欣喜地抱著大桶的爆米花,兩杯送的可樂,拎著3D眼鏡入座了。
豆瓣上的評分不說了,還是很客觀的。你說這片子適合小孩子看吧,但是畫面還是不錯的,大人也要欣賞;你說這片兒適合大人吧,滿場的笑聲大多來自孩子。其實這部電影的效果還是不錯的,老美再怎麼拍爛片,只要在某一方面想下工夫,那功夫就能拿的上檯面,只是「 踩巨型蛋」、「騎蜜蜂」,「生死大逃亡」的橋段俗套至極、狗血至極,中間肖恩8歲就被親生父親拋棄,爺爺看肖恩的眼神,誤導觀眾以為爺爺是繼父肖恩他二大爺。
從昨天看完,到目前為止,全片的亮點便是強森爛漫的那首即興的自彈自唱,風趣幽默的現編詞兒,悠揚的曲調,反應老美樂觀、積極向上、陽光的性格,這些性格天朝的人已經越來越少具備了。當然還有一個亮點,是腐女們的最愛,波濤洶涌。本來還期待著強森那貨在片里來一把《速度與激情5》里邊的硬漢搏擊呢,譬如打個巨型蜥蜴或者螞蟻什麼的,3D的,加上影院的音效,多爽啊。實在沒有預料到用波濤洶涌給替代了。也行,我喜歡暴力的,有人喜歡唯美的嘛。
其實小時候我是看過儒勒凡爾納的書的,有一小學同學推薦的,我也還記得他的名字,一胖子。還很仔細地看過《格列佛游記》,確實很好看。國王,大象什麼的,大的動物都很小,小的動物都很大。這幾天兩件事兒,一個是把地心游記1重溫下,另一個是翻翻儒勒凡爾納的書。等有錢到能看淡生死了,咱也找一個無名小島,經歷翻生死。往往電影里演的都不會死,而且只要能活著回來了,那就更富了。
出影院的時候才發現身邊都是小情侶們沖著愛情片去的,我們這個年齡,已經是花最實在的價錢去看自認為最值得看的電影了。極品的片子,享受之前就期待著,享受的時候是真正地享受,享受完了回味的時候也是很享受的,譬如終身念念不忘的《阿凡達》;次級品的片子,你不知不覺的就開始享受了,沒帶著多少期待,享受的時候才發現真是享受啊,譬如《變形金剛3》和《碟中諜4》;一般的片子,你看著,聽著,感官接受了刺激能起反應,刺激完了就回過神兒了,譬如昨天看的《地心游記2》。還有個問題想問下導演,為什麼要叫地心游記啊,2就沒往地里邊去么。
希望大家看完寫的東西不要放棄去電影院的想法,繁忙的生活里小娛樂一下,也好。

希望你能採納!!!!

J. 用英語翻譯地心游記內容梗概

Journey to the Center of the Earth

There are many myths and legends attendant to a belief by some through the centuries that the earth contains a natural hollow at its center, and that in this hollow exists another world domain, populated with human or human-like beings living in a Utopian fashion. The vision of the legendary "Shamballah" is one such version of this concept. It was widely publicized through esoteric circles in the past that Admiral Byrd briefly flew into the rim of the inner earth portal at the South Pole in the early part of the 20th century. It was said that he filmed what he saw from the aircraft...a lush vegetation with what appeared to be mammoths grazing on the flora. This silent and very primitive film was shown in theaters around the United States for a short period before the U.S. government put a stop to it. A few people who saw the film at that time were interviewed in the 1950's before their deaths. Whether or not all this actually happened, I do not know.

A little over 30 years ago I began to have my own experiences with the inner earth...or so I believed (and still do). I experienced vivid "tours" of the Interior in my mind, which certainly could have been imagination. However, at the same time I was also receiving cosmic sciences and other akashic information that was being validated in many different ways. Several scientists (two of whom had been protéées of Einstein) were quite interested in the science I was receiving. I mention this, as since the "inner earth" experiences were happening concurrent with my adventures in science, it would seem to lend some credibility to the former.

In 1980, I began a quarterly publication which I titled "The Source." It began as strictly on the inner earth, but after a few years expanded out from that, and in 1989, became "Temple Doors," which proceeded into 1999.

It is my desire with this inner earth addition to the "Earth Chronicles" section of SPIRIT MYTHOS, to introce my akashic perspective on the interior domain of this planet and its inhabitants. I stress (as I do with all of my work) that this is my perception...my personal insight into the akashic of the earth.

First, in order to understand what I am perceiving as "inner earth," I present the following. According to my insights, we are constantly moving through not only space but also time and dimension. When we pick up our fork or walk from the couch to the kitchen, we are changing our time and dimensional zones to some degree. This change for such a small movement is very, very little. Not being a mathematician, I am unable to give you the real fractions on it, but it is so minute as to effect only a slight adjustment in 1% of the rotation of an atom! However, as tiny as that might be, "little" can be powerful when it comes to shifting perception and thus reality. When we travel from New York to Cairo, we create a greater time and dimensional shift (and I am not addressing the change of established time zones). It is still minute, but it does affect our perceptions. I am sure you have noticed this in taking long-distance journeys, but perhaps thought it was only jet lag and adjusting to another cultural lifestyle around you. Certainly these are contributing factors, but according to my understanding, these additional factors are actually distracting you from the true impact the time / dimensional shift is having on your biological system. Astronauts experience this with even greater impact...especially in the days of the moon trips.

Now let us look at a journey to the inner hollow of this planet with the same perception. The north and south poles of the planet form a vortex portal to the Interior. However, this vortex is highly magnetic and warped at the poles of the earth, and not suited for a simple stroll through the door, so to speak. Markers by surface earth explorers have been placed at the "exact point" of "North" and "South" in these regions, proclaiming these points as the actual poles. Yet from my view of things, our whole planet...our whole UNIVERSE and ALL it's spheres are whorls of energy interacting in various rotations and alignments to form what we experience as "solid matter." In this context, the highly magnetic "poles" warp the energies of our planet along the central axis of the magnetic shell we choose to experience as "matter." When we walk on or fly over the magnetic poles of our planet we are really just going around the edges of the magnetic whorl / vortex. In order to ENTER it we must "catch the wave" just right, as Admiral Byrd may have inadvertently done in the early 20th century.

What happens if we do? Suppose you are flying in a plane near the lip of the vortex and you find a thread into the opening. Obviously the odds of doing this accidentally are slim, but apparently (if the Byrd story is true) not non-existent. What greets you...munching mastodons? Not necessarily. First of all, just moving inside the lip of the vortex does not place you into the hollow earth. At this very outer region of entry you would experience (as I believe Byrd might have done) a moving field of space / time through which you could see and experience either the past or the future of this planet. If you knew how to follow the space / time thread through the lip of the vortex (as do ultra and inner terrestrial merkabah / vehicles) you would eventually move through the warp zone and into the hollow earth. Here you would find a world that is still slightly removed dimensionally from our own, as it is not only a greater distance than from the couch to the kitchen, but it is also in a much denser and more active magnetic zone (or zones within zones), which amps the whole space / time / dimensional shift.

An interesting article on time anomolies on the Pravada website

There are other ways to reach the Interior...through caverns, leading to partially natural, partially man-made tunnels. Yet the same shift would take place for indivials making such a difficult journey. Without an inner earth guide, they would probably perish by cellular degeneration as they moved through erratic magnetic zones. I believe that with "help" there have been surface earth persons who have traveled this route to the Interior successfully in the past.

There are many cavern cities and communities "on the way down," yet when the Interior is reached, one is presented with a really incredibly beautiful and very diverse world. The dramatic diversity stems primarily from the various and strong magnetic anomalies caused by the interior "sun" at the inner world center, which contains a very specific pulsating magnetic field which effects the environment around it. This lends to the inner world the pseudo-qualities of the earth rotating around its solar sun. There are also quite a lot of differences as well. One may go 5 miles from a dense lush, tropical forest and arrive quite suddenly (almost like walking through a wall) inside a topsy-turvy vortex of ice crystal skies over a barren, perma-frosted desert.

Time /space / dimension is very loose in the Interior. There are regions that move so freely back and forth through time, they are not inhabited, except by those who specifically work with and in those "time-threading" zones.

In conclusion - and I stress this - physically traveling to into the inner earth as a goal in life is not something I wish to encourage. Being PRESENT in this world we live in is far more important. Being aware that many realms compose the ONE of earthly experience is my message with the whole of SPIRIT MYTHOS. This awareness may help indivials to realize that ALL these dimensions are also within them. There is no need to go outside the self to find what you are seeking. In fact I do not believe it can be found that way. Being in the present moment is where they all come together for each of us and for the world as a collective whole.

In creating this portion of the Spirit Mythos Earth Chronicles, I will be utilizing my digital art and perceptions to reveal this inner world through my akashic lens. I will continue to add to this section and post these updates on the Spirit Mythos Updates list.

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